Spider Solitaire: Complete Rules and Strategy Guide

Published June 5, 2026 · 12 min read

Spider Solitaire is one of the most challenging and rewarding card games in the solitaire family. Named for the eight legs of a spider (representing the eight foundation piles that must be completed to win), this game uses two full decks of cards and requires both strategic thinking and patience. In this comprehensive guide, we will cover the rules for all three difficulty levels and share expert strategies to help you master each variant.

Overview: What Makes Spider Different

Unlike Klondike Solitaire, which uses one deck and four foundation piles sorted by suit, Spider Solitaire uses two decks (104 cards) and has ten tableau columns. The goal is to build complete sequences from King down to Ace in the same suit. When you complete a full King-to-Ace sequence in one suit, it is automatically removed from the tableau.

The game is won when all eight suits have been completed and removed — four of each suit in the two-deck game, or eight sequences in the suited variants.

Game Variants Comparison

Feature 1 Suit Easy 2 Suits Medium 4 Suits Hard
Decks Used 2 decks (Spades only) 2 decks (2 suits) 2 decks (all 4 suits)
Total Cards 104 104 104
Suits in Play 1 (Spades ×8) 2 (Hearts ×4, Spades ×4) 4 (each ×2)
Win Rate (est.) ~60-65% ~35-40% ~10-15%
Avg. Game Time 8-12 minutes 15-25 minutes 25-45 minutes

Setup and Layout

Regardless of which variant you play, the initial layout is the same:

  1. Tableau: 10 columns of cards are dealt face-down. The first four columns receive 6 cards each, and the remaining six columns receive 5 cards each. Only the top card of each column is face-up.
  2. Stock: The remaining 50 cards form the stock pile at the bottom of the screen. These are dealt in groups of 10 (one card to each column) when the player chooses.
  3. Foundation: Empty spaces where completed King-to-Ace sequences are placed. The game starts with no foundation piles visible — they appear as sequences are completed.

Basic Rules

Moving Cards

Dealing from Stock

Completing Sequences

Key Difference from Klondike: In Spider, you can place any lower card on any higher card regardless of suit. However, only same-suit sequences can be moved as a group or completed. This is the central tension that makes Spider challenging — building mixed-suit columns is easy but creates unmovable blocks.

1-Suit Spider: Rules and Strategy

In 1-Suit Spider, all 104 cards are the same suit (typically Spades). This is the most forgiving variant because every descending sequence is automatically same-suit, meaning you can always move groups of cards together.

Strategy for 1-Suit

2-Suit Spider: Rules and Strategy

2-Suit Spider typically uses Hearts and Spades (one red, one black). This dramatically increases difficulty because you can no longer freely move all descending sequences — only same-suit sequences move as groups.

Strategy for 2-Suit

4-Suit Spider: Rules and Strategy

4-Suit Spider is the ultimate challenge. With all four suits in play, building same-suit sequences becomes extremely difficult. Many experienced players consider a win rate above 15% to be excellent at this level.

Strategy for 4-Suit

Advanced Tip: In 4-suit Spider, track which suits have the most face-up cards visible. Concentrate your building efforts on those suits since you have more information about where the remaining cards might be.

Scoring

The standard scoring system for Spider Solitaire works as follows:

A good score in 1-suit Spider is anything above 500 (meaning you completed the game efficiently). In 4-suit, simply finishing the game at all is an achievement, regardless of score.

Common Mistakes to Avoid

  1. Dealing too early: Many beginners deal from the stock as soon as they feel stuck. Always exhaust all possible moves first — you may find options you initially missed.
  2. Ignoring empty column creation: New players often fail to recognise how valuable empty columns are. Always work towards creating at least one.
  3. Building tall mixed-suit columns: It feels productive to stack cards in descending order, but if the suits are mixed, you have created an immovable pillar that blocks progress.
  4. Forgetting the stock rule: You cannot deal if any column is empty. Sometimes this means you need to place a card in an empty column you were saving, which feels wasteful.
  5. Not looking at the whole board: Spider has 10 columns and 104 cards. Take time to scan the entire layout before each move. The optimal play might be in a column you were not focusing on.

Spider Solitaire Terminology

Term Definition
TableauThe 10 columns where gameplay takes place
StockThe remaining 50 cards that can be dealt in groups of 10
SequenceA run of cards in descending order (e.g., 9-8-7-6)
Suited SequenceA sequence where all cards are the same suit — can be moved as a group
Complete SequenceA full King-to-Ace suited sequence (13 cards) — removed from game
DealPlacing one card from stock onto each of the 10 columns
Empty ColumnA tableau column with no cards — any card can be placed here

Tips for Beginners

If you are new to Spider Solitaire, we recommend the following progression:

  1. Start with 1-suit: Play at least 20-30 games of 1-suit Spider to learn the mechanics and develop basic strategies.
  2. Move to 2-suit when comfortable: Once you can win 1-suit games consistently (60%+ win rate), move to 2-suit. The suit-matching requirement adds a significant strategic layer.
  3. Attempt 4-suit as a challenge: Only move to 4-suit after you are comfortable with 2-suit. Expect your win rate to drop dramatically — this is normal. Winning even 10% of 4-suit games indicates strong play.

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